I gotta admit, I was not interested in this game when I first saw it at my local Hastings. To me, it just looked like another supernatural FPS like
Clive Barker's Jericho or
Darkwatch. I should pay more attention to the names on the game boxes. If I had, I would've noticed that this game was developed by Grasshopper Manufacture and produced by Suda 51, the ones responsible for a few of my favorite under-appreciated games.
Also, Shinji Mikami worked on it who also worked on
Viewtiful Joe and, as Wikipedia put it, "created"
Resident Evil 4(one of the best, most influential games EVAR) and
Vanquish.
This game has quite a pedigree.
The game seems a lot like
Devil May Cry at its basest level. You play as a demon hunter named Garcia Hotspur(rattlesnake sound), who has to rescue his girlfriend Paula from the demon lord Fleming.
As I said before, I assumed that this would be an FPS. Actually, it's a third person shooter akin to
RE4, but it's a bit more like
Gears of War(minus the cover system).
The demon world is one of my favorite things about the game. It's just such a wacky and interesting place where everything kind of works in opposite ways. Garcia asks Johnson why, if demons love darkness so much, they don't shroud all of the demon world in it. Apparently, too much darkness is harmful to demons just as too much sunlight is harmful to humans. Liquor heals you, or, as a support character says, "unkills" you. This leads to some hilarious in-game animations where Garcia grabs Sake bottles by the pack and stuffs them into his coat. Then there's the magical goat heads that protect you from darkness. Didn't you know goats are a source of light?
I don't know if a sense of humor improves the gameplay, but it does make the game a lot more enjoyable. In game dialog between Garcia and Johnson is pretty good, with Johnson being one of the funnier characters I've seen in a game.
The main villain, Fleming, is another aspect of design that I quite like. I wonder if I'm the only one who's tired of the usual dark lord type who wears a cloak and has a flaming helmet with flaming horns with kittens impaled on them.
I like Fleming's toned down design. It's a lot less cliche to me. Not that he's not creepy. Jesus, look at him. He's like a reverse Asura from the neck up. Yay! Hindu reference! Also, inside his coat seems to be an infinite void. Who knows what might come flying out of it later on?
I played the game on normal difficulty(Demon Hunter level, the highest being Legion Hunter and the lowest being Lemon Hunter), and I found it pretty easy, but not effortless. It's kind of like how in
Bayonetta, the game is fun when you fight a lot of weak enemies, but not as fun when you fight a few big guys. This game eschews that and you mostly fight numerous weak enemies. I found this more enjoyable. Especially when you pull off a headshot on your first try and you get a little zoom in cutscene of the enemy's head exploding.
As for the downside, the game is a little short. I beat it in less than a day. (Or maybe that's just because I played it so much). Also, I hope you like that paper cutout art style on the loading screen, because you're forced to sit through it in three interminable sidescroller levels. You even fight a boss in it...it's not the best.
I very much enjoyed this game, though. It's a great little bit of inspired wackiness that you don't see enough of these days. Garcia is an awesome hero(not as interesting as Travis Touchdown, but still fun), and I think Johnson should go down as one of the all time great video game sidekicks. Nothing revolutionary, but it's great fun. Go to hell in
Shadows of the Damned.